![]() |
![]() |
![]() |
![]() |
|
Guest
Posts: n/a
|
At 15 Jan 2012 13:31:01 -0500 BreadWithSpam@fractious.net wrote:
> Todd Allcock <elecconnec@AnoOspamL.com> writes: > > > We all have our own notions as to what defines a smartphone, I suspect, > > but mine has always been (even before the iPhone's debut) a phone that > > makes carrying a computer unnecessary, or darn near it. Today's iPhone > > fits that definition, but the original iPhone running OS 1.x didn't come > > close. > > I'd argue that the closest thing to making that true is not > a phone at all, but an iPad. And even then it's limited. > I carry an iPad almost all the time and it's great for some > reading, web browsing, etc. But entirely unusable if I want > to do any "real work" (ie. write reports, work on spreadsheets). > It's a great complement to my notebook, but again, like all > of this, it's a matter of personal interpretation. Fair enough. Personally, I've never been put off by the small screen, and I used PDAs (tethered to cellphones) as laptop replacements long before the smartphone existed. For me, the awkwardness of entering data into a smartphone is preferable to lugging around a netbook or an even an iPad- sized device. > If > "smartphone" means "no need for computer" then there isn't > such a thing yet in my opinion -- which is why I think that's > a useless definition. I'd argue that if anything, smartphone > means you can do at least limited e-mail, web browsing, manage > contacts and calendar, sync with desktops. I think the interesting point that makes is that most people don't actually need computers for all that much. I still remember my high school computer teacher calling computers "solutions looking for a problem" back in the early 80s. Web browsing, email and Facebook are probably enough for such a large percentage of users that the iPad's (and smartphones') limitations hardly seem very limiting. > Which means that > there were certainly many smartphones before the iPhone - I > owned several. But there's a subjective line somewhere about > how much pain one can tolerate in trying to actually do some > of this stuff on the device and the iPhone was the first one > which made most of that painless enough for the masses. I > was willing to put up with some of the really annoying quirks > pre-iPhone, but not that many folks really would outside of > either hobbyists or folks who had to for work. True, but that also begs the question if the early success of the iPhone was because of the limited feature set and its concentration on doing a few things very well. If web browsing was a user's main objective, iOS was the obvious choice. I still prefer using the "mobile web" on mobiles, even the iPhone. > In fact, that last - the "had to for work" is what really > made the blackberry into the "crackberry" - it was the first > one which really was usable for sync with e-mail and > contacts and calendars, though at the early point where > that broke out and changed the world (and I'd argue > that it really did), most of the users had companies > with IT depts making the "magic" work for them. That's > where it took off outside of the geeky subset of users. True. As a long time Windows Mobile user I used to often joke WinMo was an OS I only recommended to my closest friends and worst enemies. It was as complicated and buggy as it was powerful, but pre-iPhone, it had the widest selection of software, and the best integration with both MS and third-party software and services. WinMo handled inventory control, CRM, mobile commerce, and more for my retail business, and was a jack-of-all- trades entertainment device for personal use, despite MS' intentional or unintentional attempts to sabotage the platform. (One of my favorite and often used features- direct sync to a PC over the internet without a cloud intermediary- was removed in 2005 for "security reasons" leaving MS Exchange as the only remaining native method for wireless sync.) Although iOS finally had enough apps to replicate most of the business uses I used my WinMo devices for, the limitations (mostly around sync and importing data into our desktop systems) made it too painful to switch ecosystems and desktop software just for a prettier UI. |
|
![]() |
![]() |
![]() |
![]() |
|
Guest
Posts: n/a
|
On Sun, 15 Jan 2012 13:31:01 -0500, BreadWithSpam@fractious.net wrote:
>But there's a subjective line somewhere about >how much pain one can tolerate in trying to actually do some >of this stuff on the device and the iPhone was the first one >which made most of that painless enough for the masses. I >was willing to put up with some of the really annoying quirks >pre-iPhone, but not that many folks really would outside of >either hobbyists or folks who had to for work. There are a lot of things I'm willing to do on an iPad, but not on an iPhone. I have to carefully look at the letters as I type on an iPhone, and I still miss often. I wanted to use a Starbucks' Wi-Fi, and it took me a while to see that there was a button I needed to press to OK the connection. I just couldn't see it on my iPhone - it was easily available on my iPad. The big thing the iPhone has is it's a phone. It also has a better camera (infinitely better than my iPad 1 ). Because it's a phone, I have it with me in places where I can't normally use it (movie theatres, bridge club, golf, etc), which might be useful in an emergency. The iPad is out in the car though. I can wait to browse until the golf round is done. -- "In no part of the constitution is more wisdom to be found, than in the clause which confides the question of war or peace to the legislature, and not to the executive department." - James Madison |
|
![]() |
![]() |
| Copyright ©2007-2008 MacShock.com. |
Powered by vBulletin Copyright ©2000 - 2012, Jelsoft Enterprises Ltd. |