![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
|
Guest
Posts: n/a
|
"Michelle" <michelle@michelle.org> wrote in message news:1209477548304252266.825127michelle-michelle.org@news.eternal-september. org... > Flash for mobile devices just ain't there. > > <http://www.macrumors.com/2010/08/20/...on-droid-2-fou nd-to-be-hit-or-miss-at-best/> Yep, I posted that one a few days ago. :-) Flash has always "sucked", even on desktop computers it can be slow and resource hungry, and many developers hate using it. Of course, morons like Loser Larry are not going to believe a word of it anyway. |
|
![]() |
![]() |
|
Guest
Posts: n/a
|
"Your Name" <your.name@isp.com> wrote in message news:i4unjk$5hp$1@lust.ihug.co.nz... > > "Michelle" <michelle@michelle.org> wrote in message > news:1209477548304252266.825127michelle-michelle.org@news.eternal-september. > org... >> Flash for mobile devices just ain't there. >> >> > <http://www.macrumors.com/2010/08/20/...on-droid-2-fou > nd-to-be-hit-or-miss-at-best/> > > > Yep, I posted that one a few days ago. :-) > > Flash has always "sucked", even on desktop computers it can be slow and > resource hungry, and many developers hate using it. Of course, morons like > Loser Larry are not going to believe a word of it anyway. The issue is still content. Until the world's Flash content is replaced with something better, "bad" flash is better than no flash. The user can decide whether putting up with the performance issues is worth it. A silly analogy is mobile browsing. Even with a good mobile browser like the iPhone's Safari, the experience is subpar compared to a real computer. But we put up with it to have mobile access to the web- the industry doesn't say "mobile browsing sucks," and leave browsers off of mobiles. Instead, they attempt to make the experience as good as possible given the constraints of the technology, and users can decide what websites to visit or not bother with accordingly. Why should that concept change with Flash? If the Android Flash player can render, say, even 30 or 40% of the Flash content out there acceptably well, that justifies its existence, since it's that much more content it can access that other devices can't. |
|
![]() |
![]() |
|
Guest
Posts: n/a
|
Todd Allcock wrote:
> "Your Name" <your.name@isp.com> wrote in message > news:i4unjk$5hp$1@lust.ihug.co.nz... >> >> "Michelle" <michelle@michelle.org> wrote in message >> news:1209477548304252266.825127michelle-michelle.org@news.eternal-september. >> org... >>> Flash for mobile devices just ain't there. >>> >>> >> <http://www.macrumors.com/2010/08/20/...on-droid-2-fou >> nd-to-be-hit-or-miss-at-best/> >> >> >> Yep, I posted that one a few days ago. :-) >> >> Flash has always "sucked", even on desktop computers it can be slow >> and resource hungry, and many developers hate using it. Of course, >> morons like Loser Larry are not going to believe a word of it anyway. > > The issue is still content. Until the world's Flash content is > replaced with something better, "bad" flash is better than no flash. The > user can decide whether putting up with the performance issues is > worth it. > A silly analogy is mobile browsing. Even with a good mobile browser > like the iPhone's Safari, the experience is subpar compared to a real > computer. But we put up with it to have mobile access to the web Not if you're JB'n - or even if you use Mercury browser (available in iTunes) which has a toggle to enable the full desktop web experience. - the > industry doesn't say "mobile browsing sucks," and leave browsers off > of mobiles. Instead, they attempt to make the experience as good as > possible given the constraints of the technology, and users can > decide what websites to visit or not bother with accordingly. > > Why should that concept change with Flash? If the Android Flash > player can render, say, even 30 or 40% of the Flash content out there > acceptably well, that justifies its existence, since it's that much > more content it can access that other devices can't. |
|
![]() |
![]() |
![]() |
![]() |
|
Guest
Posts: n/a
|
In article <rfDco.2819$8A2.2041@newsfe22.iad>, "Todd Allcock"
<elecconnec@AnoOspamL.com> wrote: > "Your Name" <your.name@isp.com> wrote in message > news:i4unjk$5hp$1@lust.ihug.co.nz... > > "Michelle" <michelle@michelle.org> wrote in message > > news:1209477548304252266.825127michelle-michelle.org@news.eternal-september. > > org... > > > >> Flash for mobile devices just ain't there. > > > > <http://www.macrumors.com/2010/08/20/...on-droid-2-fou > > nd-to-be-hit-or-miss-at-best/> > > > > Yep, I posted that one a few days ago. :-) > > > > Flash has always "sucked", even on desktop computers it can be slow and > > resource hungry, and many developers hate using it. Of course, morons like > > Loser Larry are not going to believe a word of it anyway. > > The issue is still content. Until the world's Flash content is replaced > with something better, "bad" flash is better than no flash. The user can > decide whether putting up with the performance issues is worth it. Nope. No Flash is definitely the better option ... especially for those of us on computer dial-up connections or with data limited bradband / mobile plans. :-\ Flash is far too often used like "eye candy" in movies and TV shows, to patch over a bad or boring idea. |
|
| Copyright ©2007-2008 MacShock.com. |
Powered by vBulletin Copyright ©2000 - 2012, Jelsoft Enterprises Ltd. |