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Posts: n/a
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On 2012-02-01 15:07:54 +0000, Tempest said:
> I looked at this again last night and it's really odd. The game still > works and if you move the cursor in the window that's not showing up > and click a command (like go north) it will work properly (this is > hard to do though since you can't see what you're doing). Likewise > the drop down menus will still work, but an part of them that goes > through that missing window does not appear. It's odd, it's like the > graphics aren't loading so nothing appears there, but the game still > runs. Very odd. I’ve just tested this on Sweet 16 with System 6.0.1 from my ‘Board and Role Playing Games’ hard drive image and I’m not having any problems. I played the game to its conclusion back in the day and never had any problems. I can’t remember if I had a Transwarp at that particular time –Â*I don’t think I did, but I’m sure I never had problems with the ZipGSX. The game itself uses the standard Apple GUI –Â*no tricky graphics tricks employed. About the only unusual graphics thing it does do is it changes the IIGS border colours. For example, you can tell if guards are a approaching in the streets of Same Mercon when you break into houses to steal stuff. I think border colours change when successfully mastering new spells, or failing to as well. Have you got another IIGS to test on? :-) Are you copying all the relevant files to the hard drive? Double check with the IIGS Reference card included with the manual documentation here: http://whatisthe2gs.apple2.org.za/keef-the-thief - Alex -- http://www.whatisthe2gs.apple2.org.za/ |
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