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Dave Lyons' Davex shell is now available in source and executable form
from Sourceforge here: http://davex.sourceforge.net The current (preliminary) version is 1.30p, and includes executables on disk images for both ProDOS and SOS computers and emulators. The ProDOS version currently lacks some of the external commands (but you can watch the Sourceforge project for more), and the SOS version is currently a minimal subset of the ProDOS version. One an all are welcome to use and contribute. |
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David Schmidt <schmidtd@my-deja.com> wrote:
> Dave Lyons' Davex shell is now available in source and executable form > from Sourceforge here: > > http://davex.sourceforge.net > > The current (preliminary) version is 1.30p, and includes executables on > disk images for both ProDOS and SOS computers and emulators. The ProDOS > version currently lacks some of the external commands (but you can watch > the Sourceforge project for more), and the SOS version is currently a > minimal subset of the ProDOS version. One an all are welcome to use and contribute. Thanks, David--can't wait to see more external commands! -michael - NadaNet 3.1 and AppleCrate II: http://home.comcast.net/~mjmahon |
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Michael J. Mahon wrote:
> David Schmidt <schmidtd@my-deja.com> wrote: >> Dave Lyons' Davex shell is now available in source and executable form >> from Sourceforge here: >> >> http://davex.sourceforge.net >> >> The current (preliminary) version is 1.30p, and includes executables on >> disk images for both ProDOS and SOS computers and emulators. The ProDOS >> version currently lacks some of the external commands (but you can watch >> the Sourceforge project for more), and the SOS version is currently a >> minimal subset of the ProDOS version. One an all are welcome to use and >> contribute. > > Thanks, David--can't wait to see more external commands! > Some davex commands posted to comp.binaries.apple2 back in the old days are available today: http://macgui.com/usenet/search.php?...5&search=davex |
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On 12/7/2011 7:07 PM, D Finnigan wrote:
> Some davex commands posted to comp.binaries.apple2 back in the old days are > available today: > > http://macgui.com/usenet/search.php?...5&search=davex I saw those. I have the binaries, but hopefully the source is lurking in there somewhere too. |
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On Dec 7, 11:02*pm, David Schmidt <schmi...@my-deja.com> wrote:
> On 12/7/2011 7:07 PM, D Finnigan wrote: > > > Some davex commands posted to comp.binaries.apple2 back in the old daysare > > available today: > > >http://macgui.com/usenet/search.php?...5&search=davex > > I saw those. *I have the binaries, but hopefully the source is lurking > in there somewhere too. Thanks a lot. Btw, a very funny thought passed through my mind: imagine it is 1988, and you are using Davex on an Apple II, and somebody comes from the future and tells you Davex is still alive 24 years later, and you can download the source code from this thing called the Internet from this other thing called source code repository using a thing called URL, instantly and wherever you are in the world... Mind boggling :-). With the best wishes, Marc.- |
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In article
<2e4e09fa-659a-4c9e-89a8-35e1bae4ecf2@32g2000yqp.googlegroups.com>, "Marc S. Ressl" <mressl@gmail.com> wrote: > On Dec 7, 11:02Â*pm, David Schmidt <schmi...@my-deja.com> wrote: > > On 12/7/2011 7:07 PM, D Finnigan wrote: > > > > > Some davex commands posted to comp.binaries.apple2 back in the > > > old days are available today: > > > > >http://macgui.com/usenet/search.php?...5&search=davex > > > > I saw those. Â*I have the binaries, but hopefully the source is lurking > > in there somewhere too. > > Btw, a very funny thought passed through my mind: imagine it is 1988, > and you are using Davex on an Apple II, and somebody comes from the > future and tells you Davex is still alive 24 years later, and you can > download the source code from this thing called the Internet from > this other thing called source code repository using a thing called > URL, instantly and wherever you are in the world... > > Mind boggling :-). From the April 1987 issue of a local user group journal: Programming in BUNGLE by Sualkin Htriw .... CLONE <filename>: Few programs are really original. Why waste time re-inventing the wheel? If a program or subroutine to do what you want already exists, CLONE will find it and incorporate it into your program. CLONE uses advanced telecommunication techniques to search world wide data nets for the optimum code that fits your specification. A high speed modem is virtually mandatory, and the phone calls are rather expensive. Radio amateurs can use the CQLONE variation which conducts the search in the 2.4 GHz band thus saving on the phone bill. .... -- John B. Matthews trashgod at gmail dot com <http://sites.google.com/site/drjohnbmatthews> |
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Hi!
On Dec 7, 1:03*am, David wrote: > Dave Lyons' Davex shell is now available in source and executable form > from Sourceforge here: > > http://davex.sourceforge.net > > The current (preliminary) version is 1.30p, and includes executables on > disk images for both ProDOS and SOS computers and emulators. *The ProDOS > version currently lacks some of the external commands (but you can watch > the Sourceforge project for more), and the SOS version is currently a > minimal subset of the ProDOS version. *One an all are welcome to use and > contribute. I took a look at "main.asm" and am baffled by the " SET_LEVEL" lines. I don't see a macro definition for 'SET_LEVEL' and see no mention of it in the ca65 Users Guide. Willi |
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On 12/12/2011 6:31 AM, A2CPM wrote:
> Hi! > > On Dec 7, 1:03 am, David wrote: >> Dave Lyons' Davex shell is now available in source and executable form >> from Sourceforge here: >> >> http://davex.sourceforge.net >> >> The current (preliminary) version is 1.30p, and includes executables on >> disk images for both ProDOS and SOS computers and emulators. The ProDOS >> version currently lacks some of the external commands (but you can watch >> the Sourceforge project for more), and the SOS version is currently a >> minimal subset of the ProDOS version. One an all are welcome to use and >> contribute. > > I took a look at "main.asm" and am baffled by the " SET_LEVEL" > lines. I don't see a macro definition for 'SET_LEVEL' and see no > mention of it in the ca65 Users Guide. The macros are buried a bit - they're defined in src/Common/2 and src/Common/3 for the II and ///, respectively. The notion of a "level" of open files is common to ProDOS and SOS, but the implementation differs. The idea is this: a numeric level defines a point at which you can tell the OS, "close all files that are open at this level [or higher]." ProDOS has a lot of different possible numeric levels - Davex originally defined five or so distinct levels, using pretty big jumps in numbers (I dunno, maybe it was a Fibonacci sequence or something...). But SOS only has three possible levels: 1, 2, and 3. And the console is open at level 1, so that only left SOS with 2 distinct file levels to play with in Dav3x. Since I/O redirection isn't implemented there (yet), that's not much of a concern (yet). |
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