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I've given up on trying to figure out why 9600 BPS works for some and
not others. It did not work with Virtual ][ as well. With a bit of fiddling, I was able to get Virtual ][ to work, but then it did not work on my //e. I added support for my older, better tested (by multiple users) 8000 bps code (and I left the 9600 version online as well). This code also works with Virtual ][. The avg. delta in time is about 15 seconds out of ~ 3 min. Per, David's request I added a cheat-sheet. Next weekend I will replace the 9600 BPS files with 8000 BPS on the gameserver. That will not have an option for 9600. 9600 only really saved a second or two. Hopefully in about a week or two I will have 1000s of disk images and a better interface. Thanks for your support, testing, feedback, etc... http://asciiexpress.net/diskserver http://asciiexpress.net/gameserver |
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On 1/9/2012 12:26 PM, Egan Ford wrote:
> snip < > I tested on my wife's computer (Windows 7) without issue with Chrome, > but with IE9 the TTF fonts do not get downloaded and/or rendered. You need to convert the TTF fonts to eot fonts for IE9 to work. You can do that online here: http://www.kirsle.net/wizards/ttf2eot.cgi Keep the CSS style lines you have for the TTFs and add lines like this: @font-face { font-family: yourfont; src: url('yourfont.eot') } Should work. > snip < Charlie |
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